MEGA CITY ONE is the next phase in the combine invasion of earth. New types of mega structures for more efficient containment and gaining total control of the human race. You are part of a special unit of the rebels in search for a lost Xen crystal, which the Combine need to intialize the final phase. Loosely Inspired by movies such as "Dredd" (2012), but also with influences from the original Tomb Raider and Resident Evil. All of this might sound like a wild combination of entirely different genres, but it will provide a rollercoaster ride with variety rivaling the main games. This mod started from single maps I created for the Hammer Cup 2016 of RunThinkShootLive, which were all reworked, remade and improved based on all the feedback I collected with each mapping challenge. In addition there are brand new maps connecting the other ones, with a story-line that overarcs the whole mod.

Report RSS MEGA CITY ONE Released!

MEGA CITY ONE has been released! Version 1.0 is now available to download.

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20170105071302 1

MEGA CITY ONE released!

MEGA CITY ONE Version 1.0 has been released! This mod is a singleplayer campaign that will take you roughly one to three hours to complete. It takes inspiration from the movie Dredd, but also games like Resident Evil and Tomb Raider. From ancient ruins and old temples, with villages and mansions, to the city and its enviroment, this Mod offers great variety in terms of gameplay and setting.

You play as Gordon Freeman in an alternate timeline where you objective is to locate a lost Xen crystal. You work together with the rebels against the combine, who want this final crystal for their next phase in the invasion of earth.

All difficulty levels have been completely rebalanced compared to the main game, to make the experience more challenging and fun at the same time. On the hardest difficulty it is essential to explore and conserve ammo. The difficulty levels have also been smoothed out and the levels are all designed for every difficulty level.

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Background

In 2016 the website RUNTHINKSHOOTLIVE hosted a mapping tournament called "The Hammer Cup 2016". I decided to participate in this tournament and entered all five challenges. After this event though, I felt that it would be a waste to let the maps I created for the event to stay there and not reach their full potential. Because of that I decided to build a mod out of them. I started reworking areas and implementing the feedback from all the players who played the Hammer Cup maps.

Now I reworked all existing maps, remade areas, added new areas and of course made brand new maps to fill the gaps. I also rebuild the first map I made completely from scratch. During the whole development my skills have vastly improved and I learned so much. Because of that the quality throughout the mod is a little inconsistent though :)

The great thing about this is that all maps have been extensively playtested, so you can expect a very polished experience in terms of gameplay.

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Credits

MEGA CITY ONE is mainly a one man project created by Abdulhamid Cayirli aka Crowbar. The main sidekick in the story is voiced by Andy Morris aka Urby. Some additional mapping was done by Erigo.

I want to thank Erigo and Sherp for their extensive help in playtesting and during the whole creation of the mod. I also want to thank the Discord server of "Source Modding Community", where I could always go when I had a problem and needed help. Finally I want to thank RunThinkShootLive for hosting the "Hammer Cup 2016", which motivated me to finally start working on Half-Life 2 mods and for its great community.

Comments
Woody
Woody

Holy **** yes

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nucobaja
nucobaja

The mod look great) but not so easy to play, as others

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crowbar1 Author
crowbar1

that was my intention :)

Reply Good karma+4 votes
naryanrobinson
naryanrobinson

What do you mean “not so easy to play”?
You mean the difficulty is higher?
Because of more enemies? Less ammo?

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crowbar1 Author
crowbar1

rebalanced difficulties. Not really "more enemies" but less supplies yes. I addressed some of the balancing complaints in the latest version. I recommend playing on a lower difficulty level than you are used to ... if you want to get through without much trouble :)

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Guest
Guest

Could it be playable throught Steam with achievements (like Transmission Element 120)? Would be great ;)

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crowbar1 Author
crowbar1

for that I would need to put it to Steam Greenlight, which costs 100€, then get approved and get in contact with Valve. An expensive and long procedure which isn't worth it in my opinion, for this mod at least.
But I appreciate that you want that :)

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Theevina
Theevina

I really enjoyed it!

Yes, it is harder than many other mods but as a HL2 veteran I still managed to get through it quickly without cheats.

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Guest
Guest

HELLO

What do to start is is mod mega city ?
----
I have install tools in steam sdk 2006 2007 2013 singelplayer
half life 2 and have half life 2 update install

i i want to start a mod MEGA CITY ONE 1.1

I found in steam . i can start mod,

Some problem ..

Wean i make new game ..

I dont cant make new game ,

after in other meny ,start new game ,,,

dead end here ,

something more need to do ?

"GameInfo"
{
name "MEGA CITY ONE"
game "MEGA CITY ONE"
title "MEGA CITY ONE"
title2 ""
type singleplayer_only
icon "resource\icon"
homepage ""
developer ""

FileSystem
{
SteamAppId 220

SearchPaths
{
game_lv hl2/hl2_lv.vpk
game+mod hl2/hl2_sound_vo_english.vpk
game+mod hl2/hl2_pak.vpk
game |all_source_engine_paths|hl2/hl2_textures.vpk
game |all_source_engine_paths|hl2/hl2_sound_misc.vpk
game |all_source_engine_paths|hl2/hl2_misc.vpk
platform |all_source_engine_paths|platform/platform_misc.vpk
mod+mod_write+default_write_path |gameinfo_path|..
game+game_write hl2
gamebin hl2/bin
game |all_source_engine_paths|hl2
platform |all_source_engine_paths|platform
}
}
}

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crowbar1 Author
crowbar1

you need Half-Life 2 Episode Two

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Guest
Guest

Is this playable if I only own Half-Life 2 and episode one?

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crowbar1 Author
crowbar1

I'm not sure, but I think no. I created the mod for Episode Two.

Reply Good karma+1 vote
javierdl
javierdl

First off, congratulations on such a cool mod. And secondly, thanks a bunch for sharing it! :)
I have not played very long yet. But I couldn't help but notice the over-exposure on...pretty much every where I look. Is this intended?
I just updated my Nvidia driver just in case. But the oe didn't change :(
Here's a screenshot of how it looks on my screen:
Bit.ly

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crowbar1 Author
crowbar1

It's just the first level. That fog is supposed to make it look "dusty", but since a lot of people seem to dislike that I'll probably remove it if I do a version 1.2

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javierdl
javierdl

Hi again crowbar. I don't know if this is a bug, but at the end, where there's the crystal in the center, and the other crystals inside the 3 doors. The first time I went into every room, but failed to shoot the crystals inside each room. When saw that I was supposed to do that (in a walkthrough), then I went back and did it. Except door 3 was sealed.
Then I started a new game from that last part. But this time room 2 and 3 were sealed before I even had gone inside. I thought they would seal only behind you as you were coming out of them (after shooting the crystals).
Anyway, I thought I would share this.
Cheers!

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crowbar1 Author
crowbar1

you mean sealed permanently? You have to kill the Hunters to make the shields of the doors go away.

Reply Good karma+1 vote
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